/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						       materials.h

	$Header: /game/materials.h $

	$NoKeywords: $

 ************************************************************************/

#ifndef MATERIALS_H_INCLUDED
#define MATERIALS_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

enum t_material
{
	k_gold,
	k_wood,
	k_ore,
	k_crystal,
	k_sulfur,
	k_mercury,
	k_gems,

	k_material_count
};

#endif // MATERIALS_H_INCLUDED
